Progress on the MUD has been put on hold for a bit. The past month or two have been pretty busy with work, family and friends. Personal projects take a back seat to real life events. Also I've been rethinking using Node. I might switch to Python. I just picked up the Wingware Python IDE on Steam when they were doing auctions. I have been playing around with the world generator. I did get the GURPS world generator running in DOSBox, but I'd prefer having something that I can hook into and automate. I might end up repurposing some of this code for my MUD. I picked up a few other things on steam so it could be a bit before I pick this project back up.
-Carl
Thursday, December 18, 2014
Wednesday, November 19, 2014
NodeMUD
After some Googling it appears there are several Node.js MUD engines. I'm going to play around with rolling my own first.
I started by going to nodejs.org and clicking the nice Install button. After downloading I've gotten the install screen:
Node is now installed.
Running npm gives the following:
npm : Error: ENOENT, stat 'C:\Users\XXXXXXXXX\AppData\Roaming\npm'
At line:1 char:1
+ npm
+ ~~~
+ CategoryInfo : NotSpecified: (Error: ENOENT, ...ta\Roaming\npm':String) [], RemoteException
+ FullyQualifiedErrorId : NativeCommandError
Googling error gives:
http://stackoverflow.com/questions/25093276/nodejs-windows-error-enoent-stat-c-users-rt-appdata-roaming-npm
Making the director in Roaming fixes this.
First installing telnet via:
I started by going to nodejs.org and clicking the nice Install button. After downloading I've gotten the install screen:
Node is now installed.
Running npm gives the following:
npm : Error: ENOENT, stat 'C:\Users\XXXXXXXXX\AppData\Roaming\npm'
At line:1 char:1
+ npm
+ ~~~
+ CategoryInfo : NotSpecified: (Error: ENOENT, ...ta\Roaming\npm':String) [], RemoteException
+ FullyQualifiedErrorId : NativeCommandError
Googling error gives:
http://stackoverflow.com/questions/25093276/nodejs-windows-error-enoent-stat-c-users-rt-appdata-roaming-npm
Making the director in Roaming fixes this.
First installing telnet via:
npm install telnet
Windows does seem to install telnet by default anymore so...
pkgmgr /iu:"TelnetClient"
will add it via the shell.
MUD Game Programming
I recently obtained a copy of a book I lost a few years ago.
http://www.amazon.com/Game-Programming-Premier-Press-Development/dp/1592000908
It is a great niche book which covers building a MUD from start to finish (a MUD is never really finished)
Now that I am rearmed with this guide book I am going to make a MUD. I'm going to document my process from start to finish*.
The first choice I need to make is languages. The guides in the book are C++ and eventually plugin support with Python.
I could follow the book exactly, but the opportunity to enhance the design. I am considering the trade off between native network access and a web interface. I could go with a web framework and use SignalR and make a slick web client and/or make a standard network connection via telnet and or dialup access.
Here is what I am considering:
C++ or C# for telnet and dialup connection to the MUD
C# for the MUD engineC# for the Web Server interface
Python for plugins
SignalR to allow enhanced web connection
WebAPI for native user bot support
After some consideration this stack will not work well on my RasberryPi which would be a great dedicated machine for a MUD.
I think I am going to use Node.js for everything.
http://www.amazon.com/Game-Programming-Premier-Press-Development/dp/1592000908
It is a great niche book which covers building a MUD from start to finish (a MUD is never really finished)
Now that I am rearmed with this guide book I am going to make a MUD. I'm going to document my process from start to finish*.
The first choice I need to make is languages. The guides in the book are C++ and eventually plugin support with Python.
I could follow the book exactly, but the opportunity to enhance the design. I am considering the trade off between native network access and a web interface. I could go with a web framework and use SignalR and make a slick web client and/or make a standard network connection via telnet and or dialup access.
Here is what I am considering:
C++ or C# for telnet and dialup connection to the MUD
C# for the MUD engineC# for the Web Server interface
Python for plugins
SignalR to allow enhanced web connection
WebAPI for native user bot support
After some consideration this stack will not work well on my RasberryPi which would be a great dedicated machine for a MUD.
I think I am going to use Node.js for everything.
Wednesday, November 5, 2014
Saturday, November 1, 2014
PHP data
A friend of mine suggested I split off my my data layer portion from my heraldry project and put it up on GitHub and include it in my other project. I've got one little part I found online that I am checking on the license, but should be posting pretty soon. If the license isn't compatible I'll need to write something to fill in that piece. Basically it connects a MariaDB to an Object Layer and has a RESTful API. I've got a nice example file that uses Knockout to connect to the API.
Thursday, October 30, 2014
Get StarGen from GURPS working
Install dosbox on Windows
Thanks Tim Cain!
System
Location: 0 (Spiral Arm)
Campaign TL 0: Stone Age
Catalog number: 593851032
Stellar Information:
Number of stars: Single star
Class: Main sequence - Class V
Type: K (Orange)
Brightness: 4
This is a Population 1 star
Biozone: 0.50-0.60 AU
Number of planets: 9
Oort Cloud: Present
Phenomenon: None
Planetary Information:
1 0.10 AU Hot RockBall Diameter=7,545 miles Density=5.3 0.92G
Planet composition: Iron average
Gems/Crystals: Almost entirely absent
Rare Minerals: Plentiful, exported if great demand
Radioactives: Plentiful, exported if great demand
Heavy Metals: Scarce, needs to be imported for industry
Industrial Metals: Ample for local use, no surplus
Light Metals: Extremely plentiful, exported
Organics: Plentiful, exported if great demand
Tilt: 9 Seasons: Minor
Day: 40 hours
Year: 7.31 local days, 0.03 Earth years
Moonlets: 0 Small: 0 Medium: 0 Large: 0
2 0.50 AU Terrestial Diameter=6,855 miles Density=6.2 0.97G
Planet composition: Iron rich
Gems/Crystals: Almost entirely absent
Rare Minerals: Scarce, needs to be imported for industry
Radioactives: Almost entirely absent
Heavy Metals: Ample for local use, no surplus
Industrial Metals: Extremely plentiful, exported
Light Metals: Extremely plentiful, exported
Organics: Almost entirely absent
Tilt: 18 Seasons: Minor
Day: 50 hours
Year: 65.34 local days, 0.37 Earth years
Moonlets: 0 Small: 0 Medium: 0 Large: 0
Pressure: Standard
Atmosphere composition: Reducing (hydrogen, carbon dioxide, methane)
Liquid water covers 55% of the surface.
Humidity: 15%
Climate: Tropical: Low,Average,High Temps = 80,100,120
Dominant native life: Lower plants: lichens, mosses, fungi
One hex on map = 479.9 miles
3 0.90 AU Medium Gas Giant Diameter=50,677 miles Density=0.8 0.93G
Tilt: 9 Seasons: Minor
Day: 26 hours
Year: 303.44 local days, 0.90 Earth years
Moonlets: 10 Small: 12 Medium: 6 Large: 1
Giant: 0 Small gas giants: 0
Special feature: Faint ring (like Uranus)
4 3.30 AU Asteroid Belt
5 12.90 AU Large Gas Giant Diameter=85,762 miles Density=1.2 2.36G
Tilt: 12 Seasons: Minor
Day: 12 hours
Year: 35,676.61 local days, 48.84 Earth years
Moonlets: 12 Small: 6 Medium: 6 Large: 0
Giant: 2 Small gas giants: 0
Special feature: Faint ring (like Uranus)
6 51.30 AU Terrestial: T/NA Diameter=8,719 miles Density=1.6 0.32G
Planet composition: Silicates
Gems/Crystals: Almost entirely absent
Rare Minerals: Almost entirely absent
Radioactives: Almost entirely absent
Heavy Metals: Almost entirely absent
Industrial Metals: Almost entirely absent
Light Metals: Plentiful, exported if great demand
Organics: Almost entirely absent
Tilt: 9 Seasons: Minor
Day: 15 hours
Year: 226,341.92 local days, 387.31 Earth years
Moonlets: 2 Small: 1 Medium: 0 Large: 0
Pressure: No atmosphere
7 102.50 AU Large Gas Giant Diameter=81,912 miles Density=1.4 2.63G
Tilt: 6 Seasons: Minor
Day: 14 hours
Year: 684,917.04 local days, 1,093.87 Earth years
Moonlets: 12 Small: 7 Medium: 4 Large: 0
Giant: 0 Small gas giants: 0
Special feature: Intense radiation belt
8 204.90 AU Medium Gas Giant Diameter=51,651 miles Density=2.3 2.72G
Tilt: 3 Seasons: Minor
Day: 5 days
Year: 225,845.74 local days, 3,091.66 Earth years
Moonlets: 11 Small: 6 Medium: 6 Large: 0
Giant: 0 Small gas giants: 0
Special feature: Faint ring (like Uranus)
9 409.70 AU Large Gas Giant Diameter=83,534 miles Density=1.2 2.30G
Tilt: 18 Seasons: Minor
Day: 16 hours
Year: 4,789,158.11 local days, 8,741.33 Earth years
Moonlets: 16 Small: 10 Medium: 6 Large: 3
Giant: 0 Small gas giants: 0
Special feature: Faint ring (like Uranus)
Linux VM and browsing the web with Firefox
Browsing with Firefox and tired of seeing this after you resume a VM:
You might need to update your time:
You might need to update your time:
ntpd -qg
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